On the weekend I discovered the game Gratuitous Space Battles by Positech Games. The concept is quite simple - design your ships, deploy your fleet and then watch as it smashes into an enemy fleet.
Some of the reviews I read likened it to a tower defense game - once a battle starts, you don't have any control. I grabbed the demo to give it a try. I'm not going to actually review the game, other than to say I kind of liked it, but more for the idea than the execution.
What I did want to talk about is that it restarted my mental design processes on my own 4X game. So expect a few more posts about that in the near future...
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